There are four resources: metal, crystal, oil and energon.
Population
The ceiling of population = the population of all the residence
Population = the ceiling of population x loyalty
Production
Productivity is 100% if sufficient population.
Actual production = max production x productivity
Tax
The player can set tax rate for better development.
Energon per hour = idle population x Tax rate
Loyalty
The ceiling of loyalty = 100 – tax rate
The loyalty reduces when the player is defeated àpopulation reduces àproductivity reduces àoutput reduces



