Types of units: small, medium, large and defense facility
Types of attack: ammunition, armor-piercing, energy, scatter and suicide
Ammunition damage to large and defense facility: 80% others: 100%
Armor-piercing damage to small and defense facility: 80% others: 125%
Energy damage to all: 100%
Scatter damage to small and defense facility: 125% others: 100%
Suicide damage to all: 100% (Both to enemy and self)
The unit with longest range attacks first, and the longest range is 3. The long-range unit is abated with rounds going on.


